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How to get global physics world coordinates in Unity?
Hi, I have created a simple app in unity that uses a videocapture script to get/save a video.
I would save for each frame the global position of the device and not the Unity-App global position.
In other words, when I play the app, the camera start position is always (0, 0, 0).
I would get the absolute position respect the world.
Thanks in advice for your answer.