Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

App follow camera smoothly

Hello everybody,,

I am just starting to build apps in hololens using unity with toolkit.

My window contains a menu and I put the menu under MixedRealityCamera ( to make the app moves with user' head ) but it is not smooth, can I put my app something like Hololens start window. It is possible?

Thanks all.

Answers

  • dbarrettdbarrett ✭✭✭

    I think what you are looking for is the Tagalong script from the MRTK. There are a few variations to this script but it smoother than just attaching it as a child to the camera. This also makes it so that you do not have to have it as a child either.

    AR Developer

  • Check out the Tagalong scripts. SimpleTagalong, Tagalong, and SphereTagalong. Though they are broken in Unity 2017.3 so use Unity 2017.2 or earlier.

    That way you do not need to place them under the camera object. They won't be as annoying and they will smoothly move back into your frame of view.

    Taqtile

Sign In or Register to comment.