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About HoloLens development with Unity 3d 5.4 beta

I'm a newer of Unity.I want to develop HoloLens Apps with Unity 3D.

Which architecture I need to choose,64 or 32 bit?

I'm a newer of Unity 3d. I want to develop HoloLens Apps with Unity 3D.
I follow the below link to configure my machine.
https://developer.microsoft.com/en-US/windows/holographic/install_the_tools
I met the follow issues related with Unity 3d:
1. Which architecture I need to choose for Unity 3d installation,64 or 32 bit?
2. I choose 64 bit now. I tried to get started building holographic apps with Unity.
I met below issues at "Per Project Settings"
From "Build Settings->Other Settings->Rendering->check the Virtual Reality Support" and I added a new Virtual Reality Devices list but I don't see "Windows Holographic" is listed as a supported device. Do I need to connect HoloLens first?
Could you please tell me the reasons? Or how to check the root cause? hardware issue or software issue?

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    Hi David,

    Appreciate your great supports. I didn't install correct Unity beta build.
    I used your suggested build. It's OK now.I can see "Windows Holographic" item.
    May I ask one more question? If the created App works well under HoloLens emulator mode, does it mean my hardware and software configurations are OK to do HoloLens development. I need two weeks to get the HoloLens device.

    Thanks!
    Jimmy

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    @YangSir_Temp,
    Glad to hear you are up and running.

    If you are able to successfully create a project in Unity, compile in Visual Studio and run it on the HoloLens emulator, your configuration all set for HoloLens development.

    Thanks!
    David

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    Hi David,

    Thanks for your reply!

    Jimmy

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