Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Issue in the Emulator when trying to retrieve Matches List

Hi, I'm facing an issue when using the Unity's NetworkManager class. When I try to retrieve the chat rooms created the callback return and error (success=false) and the error says: 'Request error:[] Raw response:[{"matches":[],"success":true,"extendedInfo":""}]'

In the other hand, when I try in Unity Editor, all works smoothly. So, I don't know if it is a limitation of the emulator or will have the same issue on the Hololens devices.

I checked the UWP Capabilities and I have checked the Internet Client Server and Private Network Client Server.

Unity Version 2017.3.1f1.
Visual Studio 2017 15.5.7
MRTK: 2017.2.1.1.

Thanks in advance.

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