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Primitive Shared Shooter - just for fun

I'll be blogging about this later and will update this post. I'm fortunate enough to have a few HoloLens devices due to my company projects, and I have the luxury of working on whatever fun games and experiences I want in my spare time, you know, for science =)

Wanted to share to see if there were any questions or suggestions. It's not too fancy yet, but here are the base features:

  1. 1v1 shooter w/ clicker accessory - using shared world anchors and code bits from the Microsoft 240 course, still using old sharing service for now, want to port to UNET when I get time
  2. spatial bits - shoot surfaces, hide behind things, spatial audio, etc
  3. Simple shield via manipulation gesture to add a little strategy for this first version
  4. Basic score board so we can have a little competition

The project is several months old and I finally got a good recording on Christmas Eve 2017, so here it is, hope to hear from some folks!


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