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Possible crash/bug in hololens SDK.

Hello after awhile guys. As usual, please no unity answers. This isn't unity.

Getting a crash wayyy deep inside the call below

auto trans = anchor->CoordinateSystem->TryGetTransformTo(baseCoordinateSystem);

where anchor is

      anchor = Windows::Perception::Spatial::SpatialAnchor::TryCreateRelativeTo(baseCoordinateSystem, { pos.x, pos.y, pos.z });

The crash is deep inside windows mirage dll. Where should I send the crash dump? I need more info to find out if this is indeed a bug inside latest hololens software, and if so, how do I workaround.

Exception thrown at 0x710108AA (Windows.Mirage.dll) in HoloApplication.exe: 0xC0000005: Access violation reading location 0xBE4126D1.

Answers

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