The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
HoloLens remote networks hologram sharing/streaming
I am starting to work in the development of a collaborative application that needs remote hologram sharing, without using Unity.
Does the HoloLens supports remote hologram sharing with the HoloLens users in different networks? How much is the impact of the latency for a real-time collaborative scenario?
Also, is there a way to stream the actual content of the HoloLens to the Web or some Windows 10 application (also in remotes networks) without the need for the user to configure things in the Device Portal (as suggested in this link)? I researched this functionality for Skype, but as far as i read, HoloLens Skype can't stream other HoloLens applications contents.
I know it's a lot of different questions, but if anyone has any answer and/or example of anything related to any of the questions, i'd be more than grateful.