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Sound cracks when deploying the app on the hololens

Hi, I am developing a complex hololens app in unity that combines music with assets created in google tiltbrush. When deploying the app on the hololens the music has cracks in it that don't appear when played off of the computer.

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    Hey @Denice,
    have you checked the performance on the HoloLens? During Play Mode in Unity, all or at least most of the processing is done on your computer and the video and audio are then sent to the HoloLens. Maybe the HoloLens just doesn't have enough power to process all the data itself.

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