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The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Grabbable objects not colliding
In the MRTK examples input manager test there are a sphere and cube with a hand grabbable script. While being dragged they can collide with each other but not the table or ground. I attached colliders and rigid body to these objects yet they won't collide until the object is dropped. Is there something in the script itself preventing collisions while dragging? I'm using a mixed reality headset, not hololens.
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Hi TonyW44,
I can't reproduce your issue. If I add
Rigibody
forMovableCube
,MovableSphere
andTable
, they can collide with each other. Could you please share more details?