HoloLens developers: What version of Unity are you using for your project?

To better support the development community, using the Mixed Reality Toolkit, we would love to know what version of Unity you are using to build HoloLens applications.

Thanks!

HoloLens developers: What version of Unity are you using for your project? 61 votes

5.6
1%
huska72 1 vote
2017.1
9%
fc000robbbfrank420dbarrettJmk002Cam 6 votes
2017.2
9%
bradenJellyRollMichel_kpstuevenJeffreyJacobsonSohail 6 votes
2017.3
18%
stepan_stulovAnkit09_SanganiKrutarthkgilJD_Holo_DevawonninkJannikLassahntk_sidefxstudiossam_harperIandixonjohnHololensDev 11 votes
2017.4
21%
timgDavidKlineMSKurtisDocStrangegomesAmerAmerGwendal_BroudinXPavJEisenhuthtorynfarrRalphFranzEmissive 13 votes
2018.1
39%
Jesse_McCullochlarsonmattrSteven_BWEDimagineerDineshPunnicpueyoBuckjpeguetWilliamBernesonicvizsi_butorovicTheKidWizZepoXandros221The_XR_GuydontHurtMeNowYanivx4xCCoronaDusty2maximechal 24 votes

Comments

  • 2018.1

    We actually even switched to 2018.2b10 recently which supports all the shiny new features like Holographic Remoting in UWP Apps :)

  • @The_XR_Guy said:
    We actually even switched to 2018.2b10 recently which supports all the shiny new features like Holographic Remoting in UWP Apps :)

    Where do you get the Mixed Reality Toolkit from? Latest supported Unity version on GitHub seems to be 2017.4.0, am I doing something wrong or should I just go on and convert the project with the latest Unity build?

  • 2017.4

    @Wolfo said:
    Where do you get the Mixed Reality Toolkit from? Latest supported Unity version on GitHub seems to be 2017.4.0, am I doing something wrong or should I just go on and convert the project with the latest Unity build?

    Recent versions of the Toolkit should upgrade correctly when you open them in more recent versions of Unity. Please file an issue on the GitHub repo if you experience otherwise!

  • Sometimes I feel like the only dev that isn't using unity :p

  • 2018.1

    @VertoStudio3D said:
    Sometimes I feel like the only dev that isn't using unity :p

    What are the other choices than Unity to dev for Hololens ???

  • stepan_stulovstepan_stulov ✭✭✭
    edited September 19
    2017.3

    I think we cannot re-vote in this poll, so it doesn't really show current state of things.

    Building the future of holographic navigation. We're hiring.

  • Is this forum still alive?
    Its seem like no one is here :/ and we left to wonder where all the Hololens developers are hanging out.
    Appreciate if someone can point us in the right direction:).

    Thanks, Ariel

  • 2017.4

    Hi @Arielfel,

    Effectively this forum is not very active but it sometimes have valuable information (especially for OS updates), personally I use:

    • Unity's MR forum for dev and Unity related issues/discussions ,
    • MRTK's github page for MRTK question ONLY, they unfortunately have way to much questions outside their scope, you may find non-related MTRK questions/discussions there but please do not add some more ;)
    • And finally what you are probably looking for, there is a slack dedicated for the hololens community , the acceptation should be automatic, it is the most active one but not the ideal format for problem solving =/
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