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How to click on a 3d object and put an image (texture) in this and other objects?

I'm developing an application for hololens but I have almost zero experience in Unity and C # oriented games.
So I need the maximum help, putting some doubts here in the forum and studying.
How can I click on a cube and change the png image in it and other cubes?
Where do you advise me to study to help me in building the application and how?
Thank you for your attention



  • I'd check out the windows holographic academy tutorials:

    The mixed reality toolkit is a great place to give your coding library a jump start (it includes buttons you could use to tap on a cube):

    And then I'd look at Unity's forums for how to swap materials/textures on a mesh.

    Tying it all together you could take the mixed reality toolkit's default scene, drop in a cube, add a collider and your initial material to it. Then you will need to add a button/interactible monobehavior that listens for the onClick and changes the material to something else.

    Good luck!


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