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SpatialMappgin won't create planes.

In Unity on my project I can't get the Surface Meshes To Planes to work, the Spatial Mapping scans the room, the script SurfaceMeshesToPlanes creates an "SurfacePlanes" GameObject, but it is always empty. I don't know if I'm doing something wrong or if it is some bug.

  • Unity version: 2017.2.0f3
  • MRT version: 2017.2.1.4

How to reproduce the problem.

  • Create new project, select the Spatial Percetion in publishing settings.
  • Add HoloLens Camera, InputManager and GazeManager prefabs.
  • Add SpatialMapping prefab.
  • Add SurfaceMeshesToPlanes to SpatialMapping GameObject
  • Drag the "SurfacePlanes" prefab into field "Surface Plane Prefab"
  • Build and deploy to hololens.
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