Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

Hololens with vuforia

Hello, is it normal that when the Vuforia Augmented Reality is turned on in player settings, the app doesn't work on hololens ?? please any solution ?


  • No, vuforia is compatible with Hololens. You'll need to give more details in order for someone to help you. What do you mean by doesn't work? Is there a crash? What errors are you seeing?


  • @mark_grossnickle thank you for your answer.
    Actually when i build my app and deploy it on device, i see the unity logo on hololens and then the screen becomes black but when i turn off the Vuforia augmented reality in the player settings and rebuild, my elements becomes visible on device.

  • What errors are in your console when you deploy from Visual Studio?


  • Also, have you given the app permission to use the camera?


Sign In or Register to comment.