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WACK submission to store Failing due to .dll errors , any ideas?
Hello Everyone I am submitting an app to the Microsoft store and Am now encountering an issue with some of the compiled libraries included in my project. We've built our app in the unity Game engine and are using the Holotoolkit in our project as well . Does anyone have any Ideas on how to manage/ fix this ? The following are the errors displayed on our WACK submission.
Error Found: The supported APIs test detected the following errors: API ExecuteAssembly in uwphost.dll is not supported for this application type. Relay Cars.exe calls this API. API DllGetActivationFactory in uwphost.dll is not supported for this application type. Relay Cars.exe has an export that forwards to this API. API CreateFastTexture2DFromAssetPath in __internal.dll is not supported for this application type. Assembly-CSharp.dll calls this API. API DeleteFastTexture2DAtTextureID in __internal.dll is not supported for this application type. Assembly-CSharp.dll calls this API. API RegisterFastTexture2DCallbacks in __internal.dll is not supported for this application type. Assembly-CSharp.dll calls this API.