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How to deploy Win32 App to Hololens (Emulator)?

Hello,

I am trying to develop a Hololens application but struggle with understanding how I can deploy a Win32 with a HWND application which is mention here:
https://docs.microsoft.com/en-us/windows/mixed-reality/getting-a-holographicspace

My guess is to also create an UWP packaging project to access my executable through there but I fail to understand how my package.appxmanifest should be structured for that as I only can provide an external executable only with TargetDeviceFamily set to Windows.Desktop whereas the Hololens requires Windows.Holographic.

How would I setup such a project correctly with accessing the window through a Win32 HWND and deploying it to the Hololens? Why is this even mentioned in the documentation but no information given on how deploy this onto the Hololens or the Hololens Emulator?

Best regards,
DerRM

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