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In spectator view game objects are not correct positions.
I did all the steps in Spectator View's github repository. All steps are working. Even, When I changing gameobject's position with tap and place method, it changes in the unity editor view. But, the game objects appear very different positions in the Hololens client according to the unity editor view. Which step might be the problem here? About calibration? Or what else should I check? Thanks.