Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

How to insert, place and resize a 2D window in Unity 3D?

Hi everyone,

I have already created two scenes for the Microsoft HoloLens in Unity 2018:

Scene 1: An AR supported animation of a CAD model
Scene 2: A 2D Canvas with a few buttons which shows additional information to scene 1.

When scene 1 is loaded, I want to have the possibility to load, place and resize the window for scene 2 first and then run both scenes simultaneously.

Can someone please explain how to solve that? Or does anyone know a better way to insert a 2D window like the one I need in my first scene?

Thanks in advance for your help! :)



Sign In or Register to comment.