The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
How to insert, place and resize a 2D window in Unity 3D?
I have already created two scenes for the Microsoft HoloLens in Unity 2018:
Scene 1: An AR supported animation of a CAD model
Scene 2: A 2D Canvas with a few buttons which shows additional information to scene 1.
When scene 1 is loaded, I want to have the possibility to load, place and resize the window for scene 2 first and then run both scenes simultaneously.
Can someone please explain how to solve that? Or does anyone know a better way to insert a 2D window like the one I need in my first scene?
Thanks in advance for your help!