The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Visual Studio Error: Not part of the Windows Platform FIPS validated cryptographic algorithms
When I "Start Without Debugging" my Unity Hololens app I am trying to deploy through Visual Studio, I receive this error: _**Framework resource extraction failed. This implementation is not part of the Windows Platform FIPS validated cryptographic algorithms. MixedRealityIntroduction
Does anyone have an easy fix on this? I've done a little research but I can't find anyone that came across this problem when building for the Hololens. Is this cause by some setting I need to change before I build my app from Unity?