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UI and 3D models moving along with user

When 3D models loaded from server at runtime, all the components that exist in the application like UI panels and 3D models are getting body-lock with user, i.e. if user moves hologram also moves and maintains the same distance.
Development using Unity 2017.2.1p1, HoloToolkit 2017.2.1.1.
Thanks,
Peri

Best Answer

  • PeriPeri
    Accepted Answer

    Hi @The_XR_Guy, Thank You.

    Issue because of unity. Changed the unity version Unity 2017.2.2p1 it has resolved.

Answers

  • Hallo Peri,

    Please provide a more detailed description of what your app is doing and at what point the observed effect occurs (during loading of 3D models? After successful loading the 3D models?)

    My wild guess would be:
    1. Your app actually staled but still renders the last frame
    2. The (async?) loading process never finishes or you are not handling the finalizing correctly.
    3. What ever happens after the loading and instantiating of the models breaks your scene hierarchy and/or scripts. For example if you attach something to your camera it will always move with your head/body movement: body-lock effect.

    So my best advice at the moment is: Debug your app on the Hololens or in the Emulator with Visual Studio.

    Hope this helps,

    Cheers.

  • PeriPeri
    Accepted Answer

    Hi @The_XR_Guy, Thank You.

    Issue because of unity. Changed the unity version Unity 2017.2.2p1 it has resolved.

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