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Our Unity App suddenly gone to the Background on RS4!
Hi, Holo developers,
Now, we have a BIG problem, updating to RS4 (Windows 10 April 2018 Update) !
Our application started from the Device Portal API had suddenly gone to the background on occasion. Once gone in the background and called again from the API, then the app came back foreground (the game was going well). So, we thought that our app was not crashed.
Our app was made by Unity 2017.4.5f1 (64-bit) with HoloToolkit-Unity-2017.2.1.4.
We tried two Task Manager's API ver. 10.0.17134.80 and 10.0.1734.111, but there were not the differences. Of course, no blooming nor the voice control.
So, does anyone have an idea? Please give us a clue!