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Detecting an air-tap-and-hold with OnInputClicked method

edited June 2018 in General

I am writing a program that needs to detect the difference between a long air-tap-and-hold vs. a quick air tap. Currently, I am using the following code to detect quick airtaps:

#region IInputClickHandler
public void OnInputClicked(InputClickedEventData eventData)
  // stuff being done is coded here
#endregion IInputClickHandler

which works well, but is there a similar code to detect long taps? Thanks in advance.

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