We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Developing the same code for both HoloLens and an IHMD
I understand the exact same code could be used for both HoloLens and an IHMD device and the only thing you would need to do is check the option in the project settings that says something like Occluded Devices. Is this true?
Has anybody on this forum set up a Unity project and imported the MRTK packages and then developed an application that would run on both HoloLens and an IHMD device? Is it really just a matter of unplugging this and plugging the other one and then ticking the occluded device checkbox and it all runs fine?
Currently, I have neither a Win10Pro machine nor a device, so I cannot develop, but I thought I should know the answer to such fundamental questions before I decide whether I should target both devices.
Thanks in advance