We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
How to project a hololens view in spectator window?
I am working in the spectator view project setup. I made my project ready i want to integrate the spectator view into my project, i can capture the dslr camera view in my spectator view panel in unity.
But in the spectator view the hologram which is showing from my editor not from the Hololens.
This is taking from unity editor not from the Hololens.
I have tried so many option but couldnt figure it out how to solve this.
Can anyone please tell me how to project my Hololens screen in spectator view?