Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

How to re-activate the quick snap function?

edited October 2018 in Questions And Answers

Hello everybody.

I have a little issue with the "snap a quick pic" function.

When I start my unityApp I can't use the quick snap function anymore (pressing "Volume Up" & "Volume Down" Buttons).

Seemingly because Vuforia occupies the camera. After deactivating Vufioria the function still keeps disabled. Even closing the App won't bring it back. Only when I completely shut down and restart the Hololens the function works again.

I need Vuforia to be running in the beginning to locate some trackers. Any sugesstions how I can still use the Button Combination to take some Screenshots inside my app?

Tagged:

Answers

  • Options

    ok this seems to work:

    Disable:
    CameraDevice.Instance.Stop();
    CameraDevice.Instance.Deinit();

    Enable:
    CameraDevice.Instance.Init(CameraDevice.CameraDirection.CAMERA_DEFAULT);
    CameraDevice.Instance.Start();

Sign In or Register to comment.