We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
How to "Enable VR Streaming" ? [Unity / UWP / HoloLens Remoting]
I am trying to convert an existing HoloLens Unity application to a standalone holographic remoting application. The holographic remoting works correctly in the Unity editor emulator, but I am unable to get the standalone UWP build to connect to the HoloLens.
I can build the UWP app packages, install it and run it, and the application starts on my Windows 10 PC as expected, however upon trying to connect to the remote HoloLens device (running the remoting client app) I am getting the error "InvalidOperationException: Enable VR Streaming to allow connection to remote holographic device"
The remoting samples work as expected but these are pure UWP implementations in C++ (https://github.com/Microsoft/MixedRealityCompanionKit/tree/master/RemotingHostSample)but I want to use C# and Unity
I have implemented the code as shown on the Unity documentation.
https://docs.unity3d.com/2018.2/Documentation/ScriptReference/XR.WSA.HolographicRemoting.html. In Unity, I have enabled VR support and WSA Holographic Remoting, and I have added the Windows Mixed Reality SDK in XR Settings.
I'm not sure if this is a Unity specific issue or not, so am posting in both forums. I can't find any information on this specific error. Any help at all would be appreciated