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How to "Enable VR Streaming" ? [Unity / UWP / HoloLens Remoting]

Hi,

I am trying to convert an existing HoloLens Unity application to a standalone holographic remoting application. The holographic remoting works correctly in the Unity editor emulator, but I am unable to get the standalone UWP build to connect to the HoloLens.

I can build the UWP app packages, install it and run it, and the application starts on my Windows 10 PC as expected, however upon trying to connect to the remote HoloLens device (running the remoting client app) I am getting the error "InvalidOperationException: Enable VR Streaming to allow connection to remote holographic device"

The remoting samples work as expected but these are pure UWP implementations in C++ (https://github.com/Microsoft/MixedRealityCompanionKit/tree/master/RemotingHostSample)but I want to use C# and Unity

I have implemented the code as shown on the Unity documentation.
https://docs.unity3d.com/2018.2/Documentation/ScriptReference/XR.WSA.HolographicRemoting.html. In Unity, I have enabled VR support and WSA Holographic Remoting, and I have added the Windows Mixed Reality SDK in XR Settings.

I'm not sure if this is a Unity specific issue or not, so am posting in both forums. I can't find any information on this specific error. Any help at all would be appreciated

Thank you
Allan

Answers

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