Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Issue with SpectatorView (Preview)

edited October 2018 in Troubleshooting

I am trying to use SepectatorView to connect hololens with ipad to check an Vuforia image target. However, after I scan the QR code on the ipad screen with hololens' camera, hololens started to have a problem read the Vurforia images target (which it could be read before scanning the QR code).

Here is the part for the script

It seems Vuforia did not relaunch properly since it was disabled for the hololens camera to scan the QR code.

I am using Unity 2017.3.0 and 7.036 for Vuforia.

Can anyone help me, really apprciated.

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