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Having issues building hololens app with il2cpp scripting backend

edited November 2018 in Questions And Answers

Hello everyone, I have always used .net for my hololens apps, I would like to switch to il2cpp.

I get this message when I open the solution

All I did was

  • Make a new project in Unity 2017.4.12.f1
  • I imported holotoolkit 2017.4.2
  • Applied the UWP settings
  • Applied the project settings, unchecked .net scripting backend
  • Applied scene settings
  • And then made the build, opened the solution in VS 2017 community

Are there any more settings I need to apply? From what I can find it seems that it should work. In build/configuration manager I do not see a x86 option in the platform drop down.

Here is what I have installed in VS 2017 community

I got it to run on the emulator with unity 2017.4.12.f1.
In unity 2018.1.9f2 it would not run.

Thanks

Answers

  • hi,

    Have you built the project and opened that one or did you open the Unity project in Visual studio ?

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