How to trigger the Events from IInputhandler to simulate a fake tap?

Hey Guys, im stuck with the task to simulate an fake tap within a script. I have a baseclass, where i made all of the interaction with the objects. I have one OnInputUp method which is triggered according to the objects selected. Now i have a second input device and i will integrate a click which triggers exactly this method which is bound to every object, so i didnt have to write another file. Is this possible? I think i dont get the EventSystem from the Hololens so far. Please Help me, thanks. Cheers.

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