How to force the world space coordinate system unchanged?

I use a UI Text to show and track the location of user (namely, the position of MainCamera in Unity). As the user moves, the value of the position changes accordingly. However, I noticed that when user moves out of a certain range, the position of MainCamera will be reset to (0, 0, 0), then updates position based on the new world space coordinate system.

I guess this is because HoloLens will automatically do spatial mapping, when the user moves out of a known range, and HoloLens will reset the world space coordinate system.

Is there any way to let the world space coordinate system not update, which can keep the world space coordinate system, even the user is already out of the known range?

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