Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

Severe shimmering in VR. Image smoothing/jitter issue?

Hello

Im not a developer but i am curious in regards to tracking and image smoothing what the mechanism is. Currently i am having severe shimmer issues and it seems like the image is always in motion (micromovement) yet is stationary and the HMD's are sitting on the desk. Its happening on the Oculus Rift as well as the Sasmung Odyssey in all games. Is there some function that you need to interact with within windows that are shared across all HMD platforms that could be broken and causing this?

Tested on multiple systems and fresh installs with AMD and Nvidia. (one being brand new only for testing) Currently on 1809 preview

AA has no effect. Have ruled out HW

Here is a few examples.
Observe the top of the menu

https://www.youtube.com/watch?v=2nkKimNetSg&feature=youtu.be&fbclid=IwAR3AM_yYND4FsLB2LaZL01A-oE71bUxGXrHIXM_A_8TjImFCL462cBtIFq4

See the gauges.
https://www.youtube.com/watch?v=aGvOVkw5DwM

From no VR to VR on
https://www.youtube.com/watch?v=v_RzndLQqPE

Sign In or Register to comment.