Store reject submitted app couple of times citing reason DirectX 10 error
I am trying to submit an app but it has been rejected couple of times citing reason that Store testers failed to install the app. I changed some properties (removed immersive headset as minimum requirement, but no help). Finally on contacting store help, I got reply that it is a DirectX 10 error and I was sent the attached snapshot.
I am able to successfully install the side loaded version of the same app package submitted to store on our all HoloLens and it works as expected. This works for all the rejected app for me. The app is built in Unity3D with D3D.
Could you please let me know why DirectX 10 is being mentioned in system requirement? If it is indeed required for HoloLens, what we need to do on the App side? I already have another app on Store for HoloLens and that was accepted on store. I am following same procedure for this app as well. The only difference is that here I am using IL2CPP as scripting backend and not .NET as that has been deprecated in Unity for UWP apps.
Have anyone faced similar issue? This is driving me crazy as it has been going for almost a month now!