WMR DatagramSocket not receiving UDP data

edited November 2018 in Troubleshooting

I have an issue using DatagramSocket for receiving UDP data with Unity 2018.2.10f1 for deploying on Windows Mixed Reality Samsung Oddysey.

I'm using the code from: https://gist.github.com/michaelosthege/857acac92b8ee689a6bb30d5bf23d9f6 to implement a UDP client to receive UDP data.

But my application don't receive any data using this code:

Code (CSharp):
_Socket.MessageReceived += _Socket_MessageReceived;
_Socket_MessageReceived method doesn't get called.

What are doing wrong?

Thanks in advise.

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