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Client-Server Socket Connection between HoloLens and PC?
I am trying to develop two different applications that can exchange data using sockets. The PC is the Server, whereas the HoloLens is the Client. I have been able to develop them using Unity3D for both applications and the LiteNetLib library.(https://github.com/RevenantX/LiteNetLib). Now I would like to achieve the same result without using the LiteNetLib library. I tried with System.Net.Sockets (https://docs.microsoft.com/it-it/dotnet/framework/network-programming/asynchronous-client-socket-example) but it does not compile. Did anyone try to make socket connections using c# libraries? Moreover, did anyone try to make a socket connection between a HoloLens Client and a Java Server?
Thank you in advance