We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Hololens HUD Help
I am trying to create a HUD with a persistent image. This is purely for **research **purposes as I've read and understand the UI guidelines and that headlocked content is not advisable. However, I cannot seem to get this to work. I've created a canvas with my image and set the canvas's render mode to both "Screen Space - Overlay" and "Screen Space - Camera" but when I send the build to the Hololens, nothing appears.
The size of my canvas is:
x, y, z: 1
Plane distance: 5
I have attached the Canvas Helper script to aid in moving my camera over from another scene. I can see the image in the scene in Worldspace render mode, but neither of the screen space modes. Can someone please help me?