Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Fix Windows Mixed Reality Windows Controllers tracking or detection in unity and installation

Hi,

I am using a Windows Mixed Reality Device for my unity project, i am using a controllers to interact with the models and buttons in my scene. But some wierd things happen when i test it in unity, i can see the controllers in my editor but when i am using it i lost the controllers motion its stop detecting.
Its not happening all the time, but if i test continuously its happening.

No idea its because of battery issues in controllers, but i checked the batery level in in WMR portal its showing full and its working in Portal.

Please tell me why this issue coming?

And tell me how to install the WMR unity project in my pc.
I installed the .appzbundle file after exporting from Visulal studio but its not opening in my Laptop.

Comments

Sign In or Register to comment.