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Set an Object/ Hologram based on multiple manually placed anchors/ objects
what I want to do is placing an object. The objects orientation should be given by previously set vertices of the object ( by other objects or anchors, the position of those should be predefined in unity).
example: I want to place a box. when i first tap the position for the upper right corner is set. the next tap is for the lower left corner. So I can orient my object precise in the room.
@stepan_stulov do you maybe have any suggestion? Your answers have been pretty helpful so far.