The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Unity Mixed Reality App launches but is not connected to HMD
I just built an app for Windows Mixed Reality using Unity 2018.3 and deployed it using Visual Studio Community 2017. The build was successful and I managed to build my AppPackage APPX File (and install the certificate). However, when running this file, the app launches but is not displayed on the HMD. My HMD works just fine (I can launch apps from SteamVR) but there is no way to reach my Unity app from it.
Am I missing something?