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Why can't my Hololens open .exe files made with Unity?

I tried to do the debug on VS2017 on a Remote Computer but It says
"DEP6701: bootstrapping failed with unexpected error: ArgumentException - The ID value is not specified.
Parameter Name: id [0x80070057]"
I think it's because i can't pair the Holo and the PC with WiFi (The PC has only Ethernet) so I started to build my projects from Unity and move .exe files into the Hololens with the USB but they can't be read, can you help me?
Best Answer
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Kent1LG ✭
Hi Gab,
HoloLens application it's in UWP format : .appx and not in .exe .
You can check the connection between your Computer and your HoloLens with the device portal : https://docs.microsoft.com/fr-fr/windows/uwp/debug-test-perf/device-portal-hololensAs far as i know there is several ways to deploy on HoloLens, try this one :
You can build your app on Unity in UWP (be sure to put your scripting backend configuration on .NET, this is in the player settings). Then you deploy your application on your HoloLens (connect by USB) by Visual Studio in "Release" "x86" mode and choose "Device" for the target.
Tell me if it works, if not i m gonna tell you others ways to deploy,
Quentin LG
6
Answers
Hi Gab,
HoloLens application it's in UWP format : .appx and not in .exe .
You can check the connection between your Computer and your HoloLens with the device portal : https://docs.microsoft.com/fr-fr/windows/uwp/debug-test-perf/device-portal-hololens
As far as i know there is several ways to deploy on HoloLens, try this one :
You can build your app on Unity in UWP (be sure to put your scripting backend configuration on .NET, this is in the player settings). Then you deploy your application on your HoloLens (connect by USB) by Visual Studio in "Release" "x86" mode and choose "Device" for the target.
Tell me if it works, if not i m gonna tell you others ways to deploy,
Quentin LG
It worked, thanks for your help!