We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.
On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.
So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.
Implementing a Single Sign-On
I'm trying to add a Single Sign-On capability to our project in Unity with the Mixed Reality Toolkit. I've checked this page on how to create one, therefore I tried to create a Web Account Manager by following this tutorial in which we use the AccountSettingsPane.
While I've been able to run this Web Account Manager project in a local machine, and as a beginner of XAML and UWP development, I'm having a hard time in knowing how to integrate this with Unity. I tried turning the Account project into a plugin but no success because it doesn't seems to recognize the XAML code (and I've been able to create other UWP plugins previously). But I don't even know if this is the correct course of action.
Did anyone tried to integrate this or other XAML project with Unity successfully or if it is possible at all? Or point me in the right direction since I feel a bit lost on how to get a SSO capabilty.