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Spawn HOLOGRAM from unityEditor to HOLOLENS MR

edited May 2019 in Questions And Answers

Hello) I am trying to create a system to spawn a hologram using Desktop build (2d world). User using "Desktop client like skype" can see the hololens world. Is it possible that upon click on the screen it spawn hologram at the exact location in the 3d world of MR(HOLOLENS) from this desktop application?

I can spawn a gameobject upon click but i am not sure how to do it using spatial perception?


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