Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

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Spawn HOLOGRAM from unityEditor to HOLOLENS MR

edited May 2019 in Questions And Answers

Hello) I am trying to create a system to spawn a hologram using Desktop build (2d world). User using "Desktop client like skype" can see the hololens world. Is it possible that upon click on the screen it spawn hologram at the exact location in the 3d world of MR(HOLOLENS) from this desktop application?

I can spawn a gameobject upon click but i am not sure how to do it using spatial perception?


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