Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.
Options

Is there a way to make the HoloLens recognize a room and instantly display the application?

I m currently developing an arduino project where I display some sensor data in my room. Now I dont want to open the application anymore and make the HoloLens immediatly display the application when I enter the room by spatial mapping. Is there a way to do so and if yes can I place objects in this room with unity and the HoloLens puts them on the same spot where placed them?
I have a whole 3D model of my room and I have read that it is possible to scan the room but I m not sure if the HoloLens does what I described. What I found was the following link: https://www.linkedin.com/pulse/object-placement-spatial-understanding-hololens-made-easy-unni

and also this about world anchors in unity:
https://docs.microsoft.com/en-us/windows/mixed-reality/persistence-in-unity

can this be done with the components in the link ?

Sign In or Register to comment.