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Loading Screen Hololens Unity

Hello everyone, I am developing a hololens app using unity. There are a few moments of intense activity, like when I am saving an anchor to azure, or connecting to ibm speech to text and watson assistant services.

During the time, the holograms will freeze and then disapear for a few seconds, and then come back. I was wondering how to make a loading screen during this time period without having it disapear as well?

Thank you

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