Hello everyone.

The Mixed Reality Forums here are no longer being used or maintained.

There are a few other places we would like to direct you to for support, both from Microsoft and from the community.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.

If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.

And always feel free to hit us up on Twitter @MxdRealityDev.

Loading Screen Hololens Unity

Hello everyone, I am developing a hololens app using unity. There are a few moments of intense activity, like when I am saving an anchor to azure, or connecting to ibm speech to text and watson assistant services.

During the time, the holograms will freeze and then disapear for a few seconds, and then come back. I was wondering how to make a loading screen during this time period without having it disapear as well?

Thank you

Sign In or Register to comment.