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Using Hololens and Vuforia

edited December 2019 in Questions And Answers

I have task to develop app for AR glasses using Unity and Vuforia. The app will be used by production worker. Production worker have to inspect product (some car detail). During the inspection of the product, the worker must see critical points (objects of augmented reality) through the glasses. We tested the Epson Moverio glasses and found that the screen is too small and does not cover the inspection area of the part. The worker must constantly turn his head for the appearance of objects of augmented reality. Can we use hololen glasses for this task? Will there be enough viewing angle for the appearance of all marks on the part? Will virtual objects be combined with the real displayed without displacement (a similar problem was discovered with Epson glasses)?

I attach the image how it looks like:

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