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3D viewer

Hello -

I am new to this...

My plan is to create a file in Cinema 4D, decimate the file to keep the poly count low and then bake the thing into a single object with a single texture before exporting as an FBX.

I run into the same error every time 'this file has not been optimized for mixed reality'.

Please let me know what I am missing.

Thank you,

Caleb

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