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And always feel free to hit us up on Twitter @MxdRealityDev.
Disable Rotational Tracking
Is there a way to disable rotational tracking on unity for hololens?
XR.disablePositionalTracking = true disables only positional tracking, while XR.Recenter() seems to disable positional tracking on all axis, and rotational tracking only on y axis, but NOT on x and z axis(why?).
Is there a way to disable rotational tracking at all?
Parenting the main camera with an empty game object and changing at runtime its rotation to (0,0,0) doesn't work.
Thank you in advance.