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Does an OBJ importer (rutime) work on Hololens? It works in Unity but not in Hololens.
I'm using OBJImporter free asset on Unity Asset Store and it works fine in Unity. When I try it on Hololens it doesn't work. In my script I recieve an OBJ file form Web through UnityWebRequest (it works on Hololens) then I get the bites, convert it in Memorystream and then I give it as input to the function OBJloader.Load() which belong to the asset (it requires a MemoryStream input). Does anyone know which can be the problem?