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Menu pattern for hololens App

Hi, I am building a Hololens App. The App basically has an character and the user can ask this character to preform different types of actions, such as "Standard up", "Sit down", "Run", "Jump" etc. I am wonder if there is a pattern to present such a selection in Hololens App. How to build the interface so that the user can select a action?

Thanks,

Fireman

Answers

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    Sounds like the voice tutorial could help you. It's easy to make a keywordrecognizer and have it respond to commands, and IIRC the voice tutorial does so in a way that allows you to specify the wiring in the Unity Editor.

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    Hey, I am thinking about developing an interface that enables user to select

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