Hello everyone.

We have decided to phase out the Mixed Reality Forums over the next few months in favor of other ways to connect with us.

The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.

The plan between now and the beginning of May is to clean up old, unanswered questions that are no longer relevant. The forums will remain open and usable.

On May 1st we will be locking the forums to new posts and replies. They will remain available for another three months for the purposes of searching them, and then they will be closed altogether on August 1st.

So, where does that leave our awesome community to ask questions? Well, there are a few places we want to engage with you. For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality. If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers. And always feel free to hit us up on Twitter @MxdRealityDev.

Items spawning in the wall

Hello. I have a scene that simply spawns my game objects in the wall. This is causing issues because when I move these objects the application crashes due to not knowing how to handle having objects outside of the spatial map. I was wondering if there was a way to prevent objects from spawning into the wall. An even better solution would be if there is any documentation on how to spawn objects in similar to the hologram app that was preinstalled on the hololens where they start in a box that can be placed, and scaled.. Thanks in advanced for help.

Comments

  • You might want to look at the Holograms 230 course. It covers placement (though not scaling).

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  • Hi Patrick the Holograms 230 course isn't a good solution for this since it deals with object placement. However if you a spawning objects pro-grammatically on top of a floor plane for example objects still appear behind walls since the floor plane intersects with the wall plane and there is no sample for how to bound the floor plane by the walls. Any help would be greatly appreciated.

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