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OpenGL

RschuRschu
edited March 2016 in Questions And Answers

HoloLens runs UWP apps, so there's only D3D and no OpenGL, right? Or can we get OpenGL-based stuff running as 3D apps on the HL? WebGL in IE/Edge app rendering as flat window doesn't count. ;)
I assume ANGLE could be an option but has anyone actually tried it?
https://github.com/MSOpenTech/angle

René Schulte | Director, Immersive Experiences | Microsoft MVP Windows Development
www.identitymine.com | http://blog.rene-schulte.info

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    Well, you can be sure there are big companies out there who have a long and large investment in OpenGL. We have a few of those clients at hand.
    LMK if you want to have an in-depth chat about that. :)

    René Schulte | Director, Immersive Experiences | Microsoft MVP Windows Development
    www.identitymine.com | http://blog.rene-schulte.info

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    DirecDraw as well to keep it simple.

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    Managed DirectX straight from the Nucleus. DLL

    m13kd

    Shameless Plug of hashtag.

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    Especially if it's all about #UX right? TX SILVER

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    @ChimeraScorn said:
    Angle is an option, but there's definitely some work that has to be done (to Angle) to get there. It helps us a ton to know the level of interest in supporting specific techs.

    Huge level of interest here. OpenGL 3.x support would save me a mountain of time considering my D3D12 rendering backend is buggy and D3D11.x is inexistent.

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    Managed Direct X 12.1-13.0 D3DHDX

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    start with XNA framework

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    @ChimeraScorn said:
    Angle is an option, but there's definitely some work that has to be done (to Angle) to get there. It helps us a ton to know the level of interest in supporting specific techs.

    @ChimeraScorn With current version can we write a Holographic app in Opengl using Angle? I was going through the VS template code of the Holographic App but was unable to figure out how to integrate Angle to use opengl for rendering. Is it possible to do it now? and if so can you point me to some documents which explains this if there is one. Thank You.

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    Cool
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    M13KdM13Kd
    edited June 2017
    Silverlight VR Development of HTML6 #M13Kd
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