The Mixed Reality Forums here are no longer being used or maintained.
There are a few other places we would like to direct you to for support, both from Microsoft and from the community.
The first way we want to connect with you is our mixed reality developer program, which you can sign up for at https://aka.ms/IWantMR.
For technical questions, please use Stack Overflow, and tag your questions using either hololens or windows-mixed-reality.
If you want to join in discussions, please do so in the HoloDevelopers Slack, which you can join by going to https://aka.ms/holodevelopers, or in our Microsoft Tech Communities forums at https://techcommunity.microsoft.com/t5/mixed-reality/ct-p/MicrosoftMixedReality.
And always feel free to hit us up on Twitter @MxdRealityDev.
Hololens Sharing Service
I want stream coordinate data from the hololens to a unity program on another remote computer. To do this, I am looking over the Sharing service scripts SharingSessionTracker.cs and SharingStage.cs, and I was wondering if it is possible to intercept the message that is being sent from hololens1 to hololens2 that uses the Sharing Service on Unity.